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The gaming industry accounted for 34% of all DDoS attacks, making it the most targeted sector. However, attacks on the gaming industry were 31% fewer compared to Q1-Q2 2024.

February 1, 2025

The gaming industry accounted for 34% of all DDoS attacks, making it the most targeted sector. However, attacks on the gaming industry were 31% fewer compared to Q1-Q2 2024. — This cybersecurity statistic was published by Gcore in February 2025. The original data appears in Gcore Radar: DDoS Attack Trends Q1-Q2 2024. For the full methodology and detailed findings, refer to the original report.

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Published on 2/1/2025

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Frequently Asked Questions

What does this statistic say?

The gaming industry accounted for 34% of all DDoS attacks, making it the most targeted sector. However, attacks on the gaming industry were 31% fewer compared to Q1-Q2 2024. This data was published by Gcore.

Where does this data come from?

This statistic comes from Gcore Radar: DDoS Attack Trends Q1-Q2 2024, published by Gcore on February 1, 2025. You can view the original report at https://gcore.com/resources/gcore-radar-ddos-attack-trends-q1-q2-2024.

What cybersecurity topics does this cover?

This statistic was published by Gcore. Browse more statistics from Gcore.

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